Press Kit  

Media & Press

A physics action roguelike where adult anime pilots command spinning combat mechs. Coverage is welcome and may be monetized.

Factsheet

The one-line version

Developer

Barely Playable Games

Genre

Character-driven physics action roguelike

Status

Free browser Open Alpha playable now on itch.io; premium PC/Steam release planned

Platforms

Browser (free Open Alpha, live now); premium PC/Steam planned

Players

Single-player core; multiplayer experimental

Quotable

Lines from the design bible

Physics creates opportunities; skill exploits them.

The Bae is the character. The top is her build.

Class defines broad strategy. Personality defines the Bae. Equipment defines the run.

Screenshots & GIFs

Landing as the Alpha grows

Character select, readable HUD, ring-outs, Ultimates and full roster variety — this gallery fills in as the Open Alpha builds land.

Character Select — coming soon
Battle HUD — coming soon
Ring-Out — coming soon
Ultimate VFX — coming soon
Grand Melee — coming soon
Gameplay Trailer — coming soon

AI disclosure — Beat Baes is human-directed and AI-assisted. The alpha may use AI-assisted prototype and exploratory character art. Game design, mechanics, creative direction, curation and implementation are human-led, and production character art is being commissioned as the project earns further investment, starting with Ash as the art-pipeline benchmark. Full disclosure →